Sunday, 15 May 2011

BHP Worlds

A short follow up to the last post.   The BHP (Brutal Horse Power) worlds are now rendering in Open GL on Windows.   A nice piece of work by Mr Piper far far away :-)   I'm hoping we'll get some nice high quality screen-shots of BHP on the BB XM in the near future (using a software renderer for now of course), although plenty of code still needs writing for that to happen...

BHP Track 3 in Open GL on Windows

1 comment:

  1. Perhaps another interview will be called for at some point.

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